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Text File  |  2004-11-19  |  1.5 KB  |  32 lines

  1. <BFContext>
  2.     <!--Elements can have initData or not-->
  3.     <ZTMapData name="" size="" biome="" location="" />
  4.     <ZTUndoMgr saveable="false" />
  5.     <ZTStatus configData="config/status2.xml" />
  6.     <!--ZTEconomyMgr must come after ZTStatus and before the BFGManager-->
  7.     <ZTEconomyMgr configData="config/economy_challenge.xml" initialCash="10000" />
  8.     <ZTWorldMgr configData="config/worldmgr.xml" defaultWorldSize="288.0f" />
  9.     <ZTWorldSndMgr saveable="1" ambientSound="ambient" kQuietCrowdHighTrigger="2" kSmallCrowdLowTrigger="5"
  10.         kSmallCrowdHighTrigger="75" kMediumCrowdLowTrigger="85" kMediumCrowdHighTrigger="150" kLargeCrowdLowTrigger="160"
  11.         crowdSounds="crowd_quiet crowd_small crowd_medium crowd_large">
  12.         <ambients>
  13.             <snds />
  14.         </ambients>
  15.     </ZTWorldSndMgr>
  16.     <BFGPlacementGrid saveable="false" />
  17.     <BFGInfluenceMgr saveable="false" configData="config/influence.xml" />
  18.     <BFGCollisionMgr saveable="false" />
  19.     <BFGTraversabilityMgr configData="config/traversability.xml" />
  20.     <BFGManager initData="config/gameConfig.xml" />
  21.     <BFGPathFinderMgr saveable="false" />
  22.     <ZTFeedbackMgr configData="config/feedback.xml" />
  23.     <ZTAIStaffMgr configData="AI/staffmgr.xml" cleanupInterval="10.0f" />
  24.     <ZTAIGuestMgr configData="AI/guestMgr.xml" />
  25.     <ZTAdoptionSlotMgr saveable="true" configData="config/adoption.xml" />
  26.     <ZTResearchMgr />
  27.     <ZTPhotoChallengesComponent />
  28.     <ZTFavoriteAnimalMgr configData="config/favorite.xml" />
  29.     <ZTAwardMgr uipanel="ZTAwardPanel" />
  30.     <ZTScenarioMgr />
  31. </BFContext>
  32.